Sketches and initial ideas. I learned in research that tactile learning is an important way for kids to learn, so I wanted a device that incorporated movement, to help them better understand the concepts.
Testing
In the next step I created small prototype models to test in the classroom. I asked kids about the concepts of the games and had them interact with the pieces to test the sizes and usability.
In the next step I created small prototype models to test in the classroom. I asked kids about the concepts of the games and had them interact with the pieces to test the sizes and usability.
The game gives the students a random decimal number to unscramble - various lengths for different skill levels.
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Using the tiles, the students place them in the correct order to assemble the number numerically.
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Students check their answers; if they're correct they move on to another number, if incorrect, they have a chance to rearrange their answer.
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